GUILLERMO ON THE MONSTERS OF HELLBOY
CHUD has posted their impressions of the Hellboy trailer, as well as a quick Q&A with director Guillermo del Toro – here’s a clip:
We next asked about the different kinds of monsters seen in the trailer and the movie itself and their Lovecraftian inspiration. ‘The first monster was one of the producers – showed up early on,’ joked del Toro with a laugh. ‘Nah. The big one is called Behemoth. You only get a glimpse at the end when Hellboy says, ‘How big can he be?’ He’s about four stories high. For those that know the comic, it’s a battle scene true to the comic where he has a big-ass sword and proceeds to try and maim a four-story high thing. It’s very much trying to go stay true to the Mignola that had a lot of Lovecraft influence on the design. There are another bunch of monsters that are floating in space encased in a quartz prison – for those that know the comic, that sounds very logical (laughs). For those that don’t, it’s basically a group of Gods of Chaos that are waiting to be awakened to return to pace Earth again. They are primordial gods that are trying to be resurrected through a ritual and through Hellboy. Then there is the hellhound, which is Sammel, which is the one that appears crossing the street and all that, which is basically a one single hell soldier, but that has the capability that every time you kill him – you get two. You kill two, you get four, you kill four, you get eight and if you kill past eight, you’re in trouble. What we did, in all the monsters there are pieces that we did physically that are done taking the best of both worlds – the CG worlds and the physical world. I come from both in my effects background. I tried to combine them to create new-looking monsters.’
Courtesy of Counting Down
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